WINEX HOGYAN????

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  • #1902574
    Ryaren2
    Felhasználó

      Ha pedig elakarok indítani egy wine-os alkalmazást akkor ezt írja ki:

      root:/mnt/disk0-QUANTUM_FIREBALLP_AS40.0-part7/games/half-life# wine hl.exe
      wine: ‘/root/.wine/wineserver-localhost/socket’ is not a socket

      #1902575
      Ryaren2
      Felhasználó

        Ha pedig elakarok indítani egy wine-os alkalmazást akkor ezt írja ki:

        root:/mnt/disk0-QUANTUM_FIREBALLP_AS40.0-part7/games/half-life# wine hl.exe
        wine: ‘/root/.wine/wineserver-localhost/socket’ is not a socket

        #1902576
        Luigi
        Felhasználó
          #1902577
          gdavid
          Felhasználó

            WineX3.0 nekem lefordul csont nelkul, fel is installalodik. Csak a jatekom nem fut. SOT, a kepernyo elsotetul, es bzzzzz lefagy (a kepernyo csak), na mondom nem birja a kartyamat (ATI 3D Rage Mobility-M1 , ja persze nem tul bika, de a jatek sem.) nyitottam nested-window-t es abba iranyitottam. De semmi mas nem tortent, mint elobb, csak most konnyebb volt kiloni az ablakot. A jelenseg, sotet kepernyo nemi vilagosabb szines csikkal a kepernyoz, oszt tovabb semmi.
            Sima wine- lazan futtatta.

            #1902578
            admin
            Adminisztrátor

              Töröld le minden winex indításkor a „wineserver-localhost” könyvtárat.
              Valószínû valami új disztribet használsz (]=glibc 2.3)

              #1902579
              Ryaren2
              Felhasználó

                Megpbáltam amit mondtál ezesetben ez történt:

                Could not stat /home/ryaren/.transgaming/c_drive (No such file or directory), ignoring drive C:
                Invalid path ‘c:windows’ for windows directory: does not exist
                Perhaps you have not properly edited or created your Wine configuration file.
                This is (supposed to be) ‘/home/ryaren/.wine/config’

                #1902580
                kovi
                Felhasználó

                  home/ryaren2/.transgaming/config ?
                  ez a file kéne

                  az atik szeretnek fullscreenben fagyni. A configban keresd meg a desktop ;800*600 sort és szedd ki belõle a ; jelet
                  ha fagy legalább nem rántja magával az x-et,

                  kéne még a glxinfo kimenete és a glxgears is fut-e rendesen
                  Ha nincs vagy hibás a gl port akkor is ez az eredmény.
                  szal kéne a config
                  kéne az x verziója
                  milyen winex
                  és a glxinfo

                  #1902581
                  Ryaren2
                  Felhasználó

                    WINE REGISTRY Version 2
                    ;; All keys relative to MachineSoftwareWineWineConfig

                    ;; If you think it is nescessary to show others your complete config for a
                    ;; bug report, filter out empty lines and comments with
                    ;; grep -v „^;” ~/.wine/config grep ‘.’
                    ;;
                    ;; MS-DOS drives configuration
                    ;;
                    ;; Each section has the following format:
                    ;; [Drive X]
                    ;; „Path”=”xxx” (Unix path for drive root)
                    ;; „Type”=”xxx” (supported types are ‘floppy’, ‘hd’, ‘cdrom’ and ‘network’)
                    ;; „Label”=”xxx” (drive label, at most 11 characters)
                    ;; „Serial”=”xxx” (serial number, 8 characters hexadecimal number)
                    ;; „Filesystem”=”xxx” (supported types are ‘msdos’/’dos’/’fat’, ‘win95’/’vfat’, ‘unix’)
                    ;; This is the FS Wine is supposed to emulate on a certain
                    ;; directory structure.
                    ;; Recommended:
                    ;; – „win95” for ext2fs, VFAT and FAT32
                    ;; – „msdos” for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
                    ;; DON’T use „unix” unless you intend to port programs using Winelib !
                    ;; „Device”=”/dev/xx” (only if you want to allow raw device access)
                    ;;
                    [Drive C]
                    „Path” = „${HOME}/.transgaming/c_drive/”
                    „Type” = „hd”
                    „Label” = „Dos Drive”
                    „Filesystem” = „win95”

                    [Drive D]
                    „Path” = „${HOME}”
                    „Type” = „hd”
                    „Label” = „My Home”
                    „Filesystem” = „win95”

                    [Drive E]
                    „Path” = „/tmp”
                    „Type” = „hd”
                    „Label” = „tmp”
                    „Filesystem” = „win95”

                    [Drive G]
                    „Path” = „/”
                    „Type” = „hd”
                    „Label” = „root”
                    „Filesystem” = „win95”

                    [wine]
                    „Windows” = „c:windows”
                    „System” = „c:windowssystem32”
                    „Temp” = „e:”
                    „Path” = „c:windows;c:windowssystem32”
                    „GraphicsDriver” = „ttydrv”
                    ; Wine doesn’t pass directory symlinks to Windows programs by default.
                    ; Enabling this may crash some programs that do recursive lookups of a whole
                    ; subdir tree in case of a symlink pointing back to itself.
                    ;”ShowDirSymlinks” = „1”
                    „ShellLinker” = „/usr/lib/transgaming/winex/bin/wineshelllink”

                    # [wineconf]

                    [Version]
                    ; This doesn’t work in WineX, but its here for WineHQ compatability.
                    ; can be (win95, win98, winme, nt351, nt40, win2k, winxp, win20, win30, win31)
                    „Windows” = „win98”
                    ; dos version
                    ;”DOS” = „6.22”

                    [DllDefaults]
                    „DefaultLoadOrder” = „native, builtin, so”

                    [DllOverrides]
                    „commdlg” = „builtin, native”
                    „comdlg32” = „builtin, native”
                    „ver” = „builtin, native”
                    „version” = „builtin, native”
                    „shell” = „builtin, native”
                    „shell32” = „builtin, native”
                    „shfolder” = „builtin, native”
                    „shlwapi” = „builtin, native”
                    „shdocvw” = „builtin, native”
                    „lzexpand” = „builtin, native”
                    „lz32” = „builtin, native”
                    „comctl32” = „builtin, native”
                    „commctrl” = „builtin, native”
                    „advapi32” = „builtin, native”
                    „crtdll” = „builtin, native”
                    „mpr” = „builtin, native”
                    „winspool.drv” = „builtin, native”
                    „d3d8” = „builtin, native”
                    „d3drm” = „builtin, native”
                    „ddraw” = „builtin, native”
                    „dinput” = „builtin, native”
                    „dinput8” = „builtin, native”
                    „dmusic” = „builtin, native”
                    „dsound” = „builtin, native”
                    „opengl32” = „builtin, native”
                    „msvcrt” = „native, builtin”
                    „rpcrt4” = „native, builtin”
                    „msvideo” = „builtin, native”
                    „msvfw32” = „builtin, native”
                    „mcicda.drv” = „builtin, native”
                    „mciseq.drv” = „builtin, native”
                    „mciwave.drv” = „builtin, native”
                    „mciavi.drv” = „native, builtin”
                    „mcianim.drv” = „native, builtin”
                    „msacm.drv” = „builtin, native”
                    „msacm” = „builtin, native”
                    „msacm32” = „builtin, native”
                    „midimap.drv” = „builtin, native”

                    [x11drv]
                    ; Number of colors to allocate from the system palette
                    „AllocSystemColors” = „100”
                    ; Number of colors to copy from the default palette
                    „CopyDefaultColors” = „0”
                    ; Use a private color map
                    „PrivateColorMap” = „N”
                    ; Favor correctness over speed in some graphics operations
                    „PerfectGraphics” = „N”
                    ; Color depth to use on multi-depth screens
                    ;;”ScreenDepth” = „16”
                    ; Name of X11 display to use
                    ;;”Display” = „:0.0”
                    ; Allow the window manager to manage created windows
                    „Managed” = „Y”
                    ; Use a desktop window of 640×480 for Wine
                    ;”Desktop” = „800×600”
                    ; Use XFree86 DGA extension if present
                    ; (make sure /dev/mem is accessible by you !)
                    „UseDGA” = „N”
                    ; Use XShm extension if present
                    „UseXShm” = „Y”
                    ; Enable DirectX mouse grab
                    „DXGrab” = „Y”
                    ; Use XVidMode extension if present
                    „UseXVidMode” = „Y”
                    ; Create the desktop window with a double-buffered visual
                    ; (useful to play OpenGL games)
                    „DesktopDoubleBuffered” = „Y”
                    ; Code page used for captions in managed mode
                    ; 0 means default ANSI code page (CP_ACP == 0)
                    „TextCP” = „0”
                    ; Use this if you have more than one port for video on your setup
                    ; (Wine uses for now the first ‘input image’ it finds).
                    ;; „XVideoPort” = „43”
                    ; Use this to make your X server execute all commands
                    ; sequentially rather than buffering commands. Will make
                    ; everything really SLOW but can be nice for debugging.
                    ;; „Synchronous” = „Y”

                    [fonts]
                    ;Read documentation/fonts before adding aliases
                    „Resolution” = „96”
                    „Default” = „-adobe-times-„

                    [FontPatterns]
                    „Pattern0” = „-adobe-times*”
                    „Pattern1” = „-adobe-helvetica*”
                    „Pattern2” = „-adobe-courier*”
                    „Pattern3” = „-misc-fixed*”

                    [serialports]
                    „Com1” = „/dev/ttyS0”
                    „Com2” = „/dev/ttyS1”
                    „Com3” = „/dev/ttyS2”
                    „Com4” = „/dev/modem”

                    [parallelports]
                    „Lpt1” = „/dev/lp0”

                    [spooler]
                    „LPT1:” = „lpr”
                    „LPT2:” = „gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -„
                    „LPT3:” = „/dev/lp3”

                    [ports]
                    ;”read” = „0x779,0x379,0x280-0x2a0”
                    ; „write” = „0x779,0x379,0x280-0x2a0”

                    [spy]
                    „Exclude” = „WM_SIZE;WM_TIMER;”

                    [registry]
                    ;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
                    ;Defaults are read all, write to Home
                    ; Global registries (stored in /etc)
                    „LoadGlobalRegistryFiles” = „n”
                    ; Home registries (stored in ~user/.wine/)
                    „LoadHomeRegistryFiles” = „Y”
                    ; Load Windows registries from the Windows directory
                    „LoadWindowsRegistryFiles” = „n”
                    ; TRY to write all changes to home registries
                    „WritetoHomeRegistryFiles” = „Y”
                    ; Registry periodic save timeout in seconds
                    ; „PeriodicSave” = „600”
                    ; Save only modified keys
                    „SaveOnlyUpdatedKeys” = „Y”

                    [Tweak.Layout]
                    ;; supported styles are ‘Win31′(default), ‘Win95’, ‘Win98’
                    „WineLook” = „Win98”

                    [Console]
                    „Drivers” = „xterm”
                    ;”Drivers” = „tty”
                    „XtermProg” = „konsole”
                    ;”InitialRows” = „25”
                    ;”InitialColumns” = „80”
                    ;”TerminalType” = „nxterm”

                    [Clipboard]
                    „ClearAllSelections” = „0”
                    „PersistentSelection” = „1”

                    ; List of all directories directly contain .AFM files
                    [afmdirs]
                    ;”1″ = „/usr/share/ghostscript/fonts”
                    ;”2″ = „/usr/share/a2ps/afm”
                    ;”3″ = „/usr/share/enscript”
                    ;”4″ = „/usr/X11R6/lib/X11/fonts/Type1”

                    [WinMM]
                    „Drivers” = „wineoss.drv”
                    „WaveMapper” = „msacm.drv”
                    „MidiMapper” = „midimap.drv”

                    [wineoss]
                    „UseMMap” = „Y”
                    „FullDuplex” = „N”

                    ;; sample AppDefaults entries
                    ;[AppDefaultsiexplore.exeDllOverrides]
                    ;”shlwapi” = „native”
                    ;”rpcrt4″ = „native”
                    ;”ole32″ = „native”
                    ;”shdocvw” = „native”
                    ;”wininet” = „native”
                    ;”shfolder” = „native”
                    ;”shell32″ = „native”
                    ;”shell” = „native”
                    ;”comctl32″ = „native”
                    ;
                    ;[AppDefaultssetup.exex11drv]
                    ;”Desktop” = „800×600”

                    # [/wineconf]

                    az xfree86 a tervezõi verzió mivel az kell a winex-hez
                    a legújabb winex mivel cvs-rõl van
                    és végül a glx info:

                    name of display: :0.0
                    display: :0 screen: 0
                    direct rendering: Yes
                    server glx vendor string: NVIDIA Corporation
                    server glx version string: 1.3
                    server glx extensions:
                    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
                    GLX_SGIX_pbuffer, GLX_ARB_multisample
                    client glx vendor string: NVIDIA Corporation
                    client glx version string: 1.3
                    client glx extensions:
                    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
                    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
                    GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig,
                    GLX_SGIX_pbuffer, GLX_NV_float_buffer
                    GLX extensions:
                    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
                    GLX_SGIX_pbuffer, GLX_ARB_multisample, GLX_ARB_get_proc_address
                    OpenGL vendor string: NVIDIA Corporation
                    OpenGL renderer string: GeForce4 Ti 4200/PCI/SSE
                    OpenGL version string: 1.4.0 NVIDIA 43.49
                    OpenGL extensions:
                    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multisample,
                    GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_shadow,
                    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
                    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
                    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
                    GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
                    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos,
                    GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
                    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
                    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
                    GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
                    GL_EXT_rescale_normal, GL_EXT_secondary_color,
                    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
                    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D,
                    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
                    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
                    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
                    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
                    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
                    GL_HP_occlusion_test, GL_IBM_texture_mirrored_repeat,
                    GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,
                    GL_NV_depth_clamp, GL_NV_fence, GL_NV_fog_distance,
                    GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
                    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
                    GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_register_combiners2,
                    GL_NV_texgen_reflection, GL_NV_texture_compression_vtc,
                    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texture_shader,
                    GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_vertex_array_range,
                    GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
                    GL_NVX_ycrcb, GL_SGIS_generate_mipmap, GL_SGIS_multitexture,
                    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow
                    glu version: 1.3
                    glu extensions:
                    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

                    visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
                    id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat


                    0x21 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
                    0x22 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
                    0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
                    0x24 24 tc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
                    0x25 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
                    0x26 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
                    0x27 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
                    0x28 24 tc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
                    0x29 24 tc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
                    0x2a 24 tc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
                    0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
                    0x2c 24 tc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
                    0x2d 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
                    0x2e 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 2 1 Ncon
                    0x2f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 2 1 Ncon
                    0x30 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 2 1 Ncon
                    0x31 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 2 1 Ncon
                    0x32 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 4 1 Ncon
                    0x33 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 4 1 Ncon
                    0x34 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 4 1 Ncon
                    0x35 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 4 1 Ncon
                    0x36 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
                    0x37 24 dc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
                    0x38 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
                    0x39 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
                    0x3a 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
                    0x3b 24 dc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
                    0x3c 24 dc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
                    0x3d 24 dc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
                    0x3e 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
                    0x3f 24 dc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
                    0x40 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
                    0x41 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 2 1 Ncon
                    0x42 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 2 1 Ncon
                    0x43 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 2 1 Ncon
                    0x44 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 2 1 Ncon
                    0x45 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 4 1 Ncon
                    0x46 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 4 1 Ncon
                    0x47 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 4 1 Ncon
                    0x48 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 4 1 Ncon

                    Bocsánat a levél hosszúságáért de 3 napja szenvedek és örülnék ha megoldodna! köszi

                    #1902582
                    Ryaren2
                    Felhasználó

                      mostmár odáig eljutottam hogy a winex talán(???) fent van…

                      fixme:file:SetFileAttributesA Couldn’t set file attributes for existing file „/mnt/disk0-QUANTUM_FIREBALLP_AS40.0-part7/Games/Half-Life/sierra.inf”.
                      Check permissions or set VFAT „quiet” mount flag
                      fixme:file:SetFileAttributesA Couldn’t set file attributes for existing file „/mnt/disk0-QUANTUM_FIREBALLP_AS40.0-part7/Games/Half-Life/valve/config.cfg”.
                      Check permissions or set VFAT „quiet” mount flag
                      fixme:reg:RegFlushKey (58): stub

                      de ezt írja ki a Half-Life inditásánál *(((
                      Mi lehet a baja??

                      #1902583
                      Ryaren2
                      Felhasználó

                        err:font:ReadFontDir Can’t open directory „/home/ryaren/.transgaming/c_drive/windows/Fonts”
                        fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
                        Using closest match instead (Hungarian keyboard layout) for scancode mapping.
                        Please define your layout in windows/x11drv/keyboard.c and submit them
                        to us for inclusion into future Wine releases.
                        See the Wine User Guide, chapter „Keyboard” for more information.
                        XIO: fatal IO error 0 (Success) on X server „:0.0”
                        after 212 requests (207 known processed) with 0 events remaining.
                        ezt meg akkor írja ha wine alól akarom installálni

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