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Nekem ott az aláírásomban, de Gentoo 2.6.9-es kernel, 3.3.5-ös gcc!
Terminálból indítva van vmi hibaüzi? Az x is újraindul? logokban mi van?
Az r3-nál ez a hiba (hátha vki ért belõle vmit):
Code:…
…
lib/include/graphics/gl/opengl.h:55: error: `cerr’ undeclared in namespace `std
‘
lib/include/graphics/gl/opengl.h:59: error: `cerr’ undeclared in namespace `std
‘
sources/object_type.cpp:31:19: warning: no newline at end of fileg++ -c -o ./out/i686-pc-linux-gnu/opt/sources/object_type.o -DPACKAGE_NAME=”glest” -DPACKAGE_TARNAME=”glest” -DPACKAGE_VERSION=”1.0.10″ -DPACKAGE_STRING=”glest 1.0.10″ -DPACKAGE_BUGREPORT=”matze@braunis.de” -DUSE_POSIX_SOCKETS= -DX11_AVAILABLE=1 -DSTDC_HEADERS=1 -DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_STAT_H=1 -DHAVE_STDLIB_H=1 -DHAVE_STRING_H=1 -DHAVE_MEMORY_H=1 -DHAVE_STRINGS_H=1 -DHAVE_INTTYPES_H=1 -DHAVE_STDINT_H=1 -DHAVE_UNISTD_H=1 -DHAVE_GLOB_H=1 -DUSE_SDL= -DHAVE_PTHREAD=1 -I. -I/usr/include/SDL -D_REENTRANT -I/usr/X11R6/include -pthread -I/usr/X11R6/include -pthread -I-c/include -Isources/../lib/include/graphics -Isources/../lib/include/graphics/gl -Isources/../lib/include/platform -Isources/../lib/include/sound -Isources/../lib/include/util -Isources/../lib/include/xml -Isources/../lib/include/glew -Wall -W -Wno-unused -O3 -g3 -O3 -g3 sources/object_type.cpp
…failed C++ ./out/i686-pc-linux-gnu/opt/sources/object_type.o …
C++ ./out/i686-pc-linux-gnu/opt/sources/renderer.o
In file included from lib/include/graphics/model.h:15,
from sources/renderer.h:15,
from sources/renderer.cpp:9:
lib/include/platform/types.h:62:11: missing terminating ‘ character
In file included from lib/include/graphics/gl/model_renderer_gl.h:14,
from lib/include/graphics/gl/graphics_factory_gl.h:14,
from sources/renderer.h:24,
from sources/renderer.cpp:9:
lib/include/graphics/gl/opengl.h:44: warning: `inline’ is not at beginning of
declaration
lib/include/graphics/gl/opengl.h: In function `void
Shared::Graphics::Gl::_assertGl(const char*, int)’:
lib/include/graphics/gl/opengl.h:55: error: `cerr’ undeclared in namespace `std
‘
lib/include/graphics/gl/opengl.h:59: error: `cerr’ undeclared in namespace `std
‘
sources/renderer.cpp: In function `Shared::Graphics::Vec2i
Glest::Game::computeCenteredPos(const std::string&, const
Shared::Graphics::Font2D*, int, int)’:
sources/renderer.cpp:640: warning: passing `float’ for converting 1 of `int
Glest::Game::Metrics::toVirtualX(int) const’
sources/renderer.cpp:641: warning: passing `float’ for converting 1 of `int
Glest::Game::Metrics::toVirtualY(int) const’
sources/renderer.cpp:641: warning: passing `float’ for converting 1 of `
Shared::Graphics::Vec2::Vec2(T, T) [with T = int]’
sources/renderer.cpp:641: warning: passing `float’ for converting 2 of `
Shared::Graphics::Vec2::Vec2(T, T) [with T = int]’
sources/renderer.cpp: In member function `void
Glest::Game::Renderer::renderButton(const Glest::Game::GraphicButton*)’:
sources/renderer.cpp:744: warning: converting to `int’ from `float’
sources/renderer.cpp: In member function `std::string
Glest::Game::Renderer::getGlMoreInfo()’:
sources/renderer.cpp:1943: warning: comparison between signed and unsigned
integer expressions
sources/renderer.cpp:1958: warning: comparison between signed and unsigned
integer expressions
sources/renderer.cpp: In member function `float
Glest::Game::Renderer::computeSunAngle(float)’:
sources/renderer.cpp:2019: warning: converting to `int’ from `float’
sources/renderer.cpp: In member function `float
Glest::Game::Renderer::computeMoonAngle(float)’:
sources/renderer.cpp:2025: warning: converting to `int’ from `float’
sources/renderer.cpp: In member function `void
Glest::Game::Renderer::renderProgressBar(int, int, int,
Shared::Graphics::Font2D*)’:
sources/renderer.cpp:2566: warning: passing `float’ for converting 2 of `
virtual void Shared::Graphics::TextRenderer2D::render(const std::string&,
int, int, bool)’g++ -c -o ./out/i686-pc-linux-gnu/opt/sources/renderer.o -DPACKAGE_NAME=”glest” -DPACKAGE_TARNAME=”glest” -DPACKAGE_VERSION=”1.0.10″ -DPACKAGE_STRING=”glest 1.0.10″ -DPACKAGE_BUGREPORT=”matze@braunis.de” -DUSE_POSIX_SOCKETS= -DX11_AVAILABLE=1 -DSTDC_HEADERS=1 -DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_STAT_H=1 -DHAVE_STDLIB_H=1 -DHAVE_STRING_H=1 -DHAVE_MEMORY_H=1 -DHAVE_STRINGS_H=1 -DHAVE_INTTYPES_H=1 -DHAVE_STDINT_H=1 -DHAVE_UNISTD_H=1 -DHAVE_GLOB_H=1 -DUSE_SDL= -DHAVE_PTHREAD=1 -I. -I/usr/include/SDL -D_REENTRANT -I/usr/X11R6/include -pthread -I/usr/X11R6/include -pthread -I-c/include -Isources/../lib/include/graphics -Isources/../lib/include/graphics/gl -Isources/../lib/include/platform -Isources/../lib/include/sound -Isources/../lib/include/util -Isources/../lib/include/xml -Isources/../lib/include/glew -Wall -W -Wno-unused -O3 -g3 -O3 -g3 sources/renderer.cpp
…failed C++ ./out/i686-pc-linux-gnu/opt/sources/renderer.o …
C++ ./out/i686-pc-linux-gnu/opt/sources/element_type.o
In file included from lib/include/graphics/texture.h:12,
from sources/element_type.h:15,
from sources/element_type.cpp:9:
lib/include/platform/types.h:62:11: missing terminating ‘ character
In file included from lib/include/graphics/gl/model_renderer_gl.h:14,
from lib/include/graphics/gl/graphics_factory_gl.h:14,
from sources/renderer.h:24,
from sources/element_type.cpp:20:
lib/include/graphics/gl/opengl.h:44: warning: `inline’ is not at beginning of
declaration
lib/include/graphics/gl/opengl.h: In function `void
Shared::Graphics::Gl::_assertGl(const char*, int)’:
lib/include/graphics/gl/opengl.h:55: error: `cerr’ undeclared in namespace `std
‘
lib/include/graphics/gl/opengl.h:59: error: `cerr’ undeclared in namespace `std
‘
sources/element_type.cpp: In member function `const Glest::Game::Resource*
Glest::Game::ProducibleType::getCost(const Glest::Game::ResourceType*) const
‘:
sources/element_type.cpp:77: warning: comparison between signed and unsigned
integer expressionsg++ -c -o ./out/i686-pc-linux-gnu/opt/sources/element_type.o -DPACKAGE_NAME=”glest” -DPACKAGE_TARNAME=”glest” -DPACKAGE_VERSION=”1.0.10″ -DPACKAGE_STRING=”glest 1.0.10″ -DPACKAGE_BUGREPORT=”matze@braunis.de” -DUSE_POSIX_SOCKETS= -DX11_AVAILABLE=1 -DSTDC_HEADERS=1 -DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_STAT_H=1 -DHAVE_STDLIB_H=1 -DHAVE_STRING_H=1 -DHAVE_MEMORY_H=1 -DHAVE_STRINGS_H=1 -DHAVE_INTTYPES_H=1 -DHAVE_STDINT_H=1 -DHAVE_UNISTD_H=1 -DHAVE_GLOB_H=1 -DUSE_SDL= -DHAVE_PTHREAD=1 -I. -I/usr/include/SDL -D_REENTRANT -I/usr/X11R6/include -pthread -I/usr/X11R6/include -pthread -I-c/include -Isources/../lib/include/graphics -Isources/../lib/include/graphics/gl -Isources/../lib/include/platform -Isources/../lib/include/sound -Isources/../lib/include/util -Isources/../lib/include/xml -Isources/../lib/include/glew -Wall -W -Wno-unused -O3 -g3 -O3 -g3 sources/element_type.cpp
…failed C++ ./out/i686-pc-linux-gnu/opt/sources/element_type.o …
…skipped glest for lack ofsound_container.o…
…failed updating 79 target(s)…
…skipped 2 target(s)…A hiba megoldva! Egy rakás file kiterjesztése rossz volt (ezt nem figyeltem), de van egy új hibám :blush: !
Ez:Code:bash-2.05b$ ./glest
void Shared::Platform::Window::setStyle(Shared::Platform::WindowStyle) not implemented.
void Shared::Platform::Window::setBounds(int, int, int, int) not implemented.
Exception: OpenGL error: invalid operation at file: sources/renderer.cpp, line 2351
Szegmens hibaMásnál?
Az r3 csak men akar fordulni :(!
Az r3 nekem sem fordul :(! De nem adom fel! Ha kell bináris, én oda tudom adni az r1-et vagy az r2-t!
Hoppá, most látom, van már r3 is, innen tölthetitek: http://www.stud.uni-karlsruhe.de/~uxsm/glest/
megszülsz míg lefordítod … 🙁
[align=right][snapback]122172[/snapback][/align]Nállam elég gyorsan ment, egy 1.8-as centrinon tesztelgetem! Most próbáltam az 1.0.10 r1-esel is, de ugyanaz a hiba! Láttam a fórumán, hogy vki írta, hogy a file nevekkel van a gond (kis-és-nagy betûk), de nekem minden ott van olyan betûkkel, ahogy keresi!
u.i.: Az azért nem semmi, hogy a ~300kb-os forrásból lesz egy 30mb-os bináris a végére!
Menjen már vkinek, mert nagyon jónak néz ki! 😉
Inkább beírom ide is az észrevételeimet, ezt többen olvassák, mint a híreket, szóval!
EZ AZ ELINDULT!!! Kicsomagoltam a data file-t, és a gyökérbe bemásoltam a leforgatott glest binárist! Nagyon szép 3D-s a menü is stb, de amikor rámegyek a play-re kilép ezzel a hibaüzivel:
Code:bash-2.05b$ ./glest
void Shared::Platform::Window::setStyle(Shared::Platform::WindowS tyle) not implemented.
void Shared::Platform::Window::setBounds(int, int, int, int) not implemented.
Exception: Error loading Faction Types: Tech/Magitech
Error loading units: Tech/Magitech/Factions/Tech
Error loading UnitType: Tech/Magitech/Factions/Tech/Units/Armored_Swordman/Armored_Swordman.xml
Exception caught loading 3d file: Tech/Magitech/Factions/Tech/Units/Armored_Swordman/models/armored_swordman_standing.g3d
error opening 3d model file
Szegmens hibaMásnál???
Mi lehet a gond?
A fileok megvannak!
Szal USB-n akarod összekötni! Az nem lesz egyszerû! Kezdõként inkább vegyél egy hálókarit, azzal 5 perc és megy a net!
Nekem is ilyenem van, ugye nem USB-n akarod összekötni?!
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