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WINE REGISTRY Version 2
;; All keys relative to MachineSoftwareWineWineConfig;; If you think it is nescessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v „^;” ~/.wine/config grep ‘.’
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; „Path”=”xxx” (Unix path for drive root)
;; „Type”=”xxx” (supported types are ‘floppy’, ‘hd’, ‘cdrom’ and ‘network’)
;; „Label”=”xxx” (drive label, at most 11 characters)
;; „Serial”=”xxx” (serial number, 8 characters hexadecimal number)
;; „Filesystem”=”xxx” (supported types are ‘msdos’/’dos’/’fat’, ‘win95’/’vfat’, ‘unix’)
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; – „win95” for ext2fs, VFAT and FAT32
;; – „msdos” for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON’T use „unix” unless you intend to port programs using Winelib !
;; „Device”=”/dev/xx” (only if you want to allow raw device access)
;;
[Drive C]
„Path” = „${HOME}/.transgaming/c_drive/”
„Type” = „hd”
„Label” = „Dos Drive”
„Filesystem” = „win95”[Drive D]
„Path” = „${HOME}”
„Type” = „hd”
„Label” = „My Home”
„Filesystem” = „win95”[Drive E]
„Path” = „/tmp”
„Type” = „hd”
„Label” = „tmp”
„Filesystem” = „win95”[Drive G]
„Path” = „/”
„Type” = „hd”
„Label” = „root”
„Filesystem” = „win95”[wine]
„Windows” = „c:windows”
„System” = „c:windowssystem32”
„Temp” = „e:”
„Path” = „c:windows;c:windowssystem32”
„GraphicsDriver” = „ttydrv”
; Wine doesn’t pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;”ShowDirSymlinks” = „1”
„ShellLinker” = „/usr/lib/transgaming/winex/bin/wineshelllink”# [wineconf]
[Version]
; This doesn’t work in WineX, but its here for WineHQ compatability.
; can be (win95, win98, winme, nt351, nt40, win2k, winxp, win20, win30, win31)
„Windows” = „win98”
; dos version
;”DOS” = „6.22”[DllDefaults]
„DefaultLoadOrder” = „native, builtin, so”[DllOverrides]
„commdlg” = „builtin, native”
„comdlg32” = „builtin, native”
„ver” = „builtin, native”
„version” = „builtin, native”
„shell” = „builtin, native”
„shell32” = „builtin, native”
„shfolder” = „builtin, native”
„shlwapi” = „builtin, native”
„shdocvw” = „builtin, native”
„lzexpand” = „builtin, native”
„lz32” = „builtin, native”
„comctl32” = „builtin, native”
„commctrl” = „builtin, native”
„advapi32” = „builtin, native”
„crtdll” = „builtin, native”
„mpr” = „builtin, native”
„winspool.drv” = „builtin, native”
„d3d8” = „builtin, native”
„d3drm” = „builtin, native”
„ddraw” = „builtin, native”
„dinput” = „builtin, native”
„dinput8” = „builtin, native”
„dmusic” = „builtin, native”
„dsound” = „builtin, native”
„opengl32” = „builtin, native”
„msvcrt” = „native, builtin”
„rpcrt4” = „native, builtin”
„msvideo” = „builtin, native”
„msvfw32” = „builtin, native”
„mcicda.drv” = „builtin, native”
„mciseq.drv” = „builtin, native”
„mciwave.drv” = „builtin, native”
„mciavi.drv” = „native, builtin”
„mcianim.drv” = „native, builtin”
„msacm.drv” = „builtin, native”
„msacm” = „builtin, native”
„msacm32” = „builtin, native”
„midimap.drv” = „builtin, native”[x11drv]
; Number of colors to allocate from the system palette
„AllocSystemColors” = „100”
; Number of colors to copy from the default palette
„CopyDefaultColors” = „0”
; Use a private color map
„PrivateColorMap” = „N”
; Favor correctness over speed in some graphics operations
„PerfectGraphics” = „N”
; Color depth to use on multi-depth screens
;;”ScreenDepth” = „16”
; Name of X11 display to use
;;”Display” = „:0.0”
; Allow the window manager to manage created windows
„Managed” = „Y”
; Use a desktop window of 640×480 for Wine
;”Desktop” = „800×600”
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
„UseDGA” = „N”
; Use XShm extension if present
„UseXShm” = „Y”
; Enable DirectX mouse grab
„DXGrab” = „Y”
; Use XVidMode extension if present
„UseXVidMode” = „Y”
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
„DesktopDoubleBuffered” = „Y”
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
„TextCP” = „0”
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first ‘input image’ it finds).
;; „XVideoPort” = „43”
; Use this to make your X server execute all commands
; sequentially rather than buffering commands. Will make
; everything really SLOW but can be nice for debugging.
;; „Synchronous” = „Y”[fonts]
;Read documentation/fonts before adding aliases
„Resolution” = „96”
„Default” = „-adobe-times-„[FontPatterns]
„Pattern0” = „-adobe-times*”
„Pattern1” = „-adobe-helvetica*”
„Pattern2” = „-adobe-courier*”
„Pattern3” = „-misc-fixed*”[serialports]
„Com1” = „/dev/ttyS0”
„Com2” = „/dev/ttyS1”
„Com3” = „/dev/ttyS2”
„Com4” = „/dev/modem”[parallelports]
„Lpt1” = „/dev/lp0”[spooler]
„LPT1:” = „lpr”
„LPT2:” = „gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -„
„LPT3:” = „/dev/lp3”[ports]
;”read” = „0x779,0x379,0x280-0x2a0”
; „write” = „0x779,0x379,0x280-0x2a0”[spy]
„Exclude” = „WM_SIZE;WM_TIMER;”[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
„LoadGlobalRegistryFiles” = „n”
; Home registries (stored in ~user/.wine/)
„LoadHomeRegistryFiles” = „Y”
; Load Windows registries from the Windows directory
„LoadWindowsRegistryFiles” = „n”
; TRY to write all changes to home registries
„WritetoHomeRegistryFiles” = „Y”
; Registry periodic save timeout in seconds
; „PeriodicSave” = „600”
; Save only modified keys
„SaveOnlyUpdatedKeys” = „Y”[Tweak.Layout]
;; supported styles are ‘Win31′(default), ‘Win95’, ‘Win98’
„WineLook” = „Win98”[Console]
„Drivers” = „xterm”
;”Drivers” = „tty”
„XtermProg” = „konsole”
;”InitialRows” = „25”
;”InitialColumns” = „80”
;”TerminalType” = „nxterm”[Clipboard]
„ClearAllSelections” = „0”
„PersistentSelection” = „1”; List of all directories directly contain .AFM files
[afmdirs]
;”1″ = „/usr/share/ghostscript/fonts”
;”2″ = „/usr/share/a2ps/afm”
;”3″ = „/usr/share/enscript”
;”4″ = „/usr/X11R6/lib/X11/fonts/Type1”[WinMM]
„Drivers” = „wineoss.drv”
„WaveMapper” = „msacm.drv”
„MidiMapper” = „midimap.drv”[wineoss]
„UseMMap” = „Y”
„FullDuplex” = „N”;; sample AppDefaults entries
;[AppDefaultsiexplore.exeDllOverrides]
;”shlwapi” = „native”
;”rpcrt4″ = „native”
;”ole32″ = „native”
;”shdocvw” = „native”
;”wininet” = „native”
;”shfolder” = „native”
;”shell32″ = „native”
;”shell” = „native”
;”comctl32″ = „native”
;
;[AppDefaultssetup.exex11drv]
;”Desktop” = „800×600”# [/wineconf]
az xfree86 a tervezõi verzió mivel az kell a winex-hez
a legújabb winex mivel cvs-rõl van
és végül a glx info:name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_ARB_multisample
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_NV_float_buffer
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_ARB_multisample, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce4 Ti 4200/PCI/SSE
OpenGL version string: 1.4.0 NVIDIA 43.49
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_shadow,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos,
GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_HP_occlusion_test, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,
GL_NV_depth_clamp, GL_NV_fence, GL_NV_fog_distance,
GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_register_combiners2,
GL_NV_texgen_reflection, GL_NV_texture_compression_vtc,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texture_shader,
GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
GL_NVX_ycrcb, GL_SGIS_generate_mipmap, GL_SGIS_multitexture,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tessvisual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
0x21 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
0x22 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
0x24 24 tc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
0x25 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
0x26 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
0x29 24 tc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
0x2a 24 tc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
0x2c 24 tc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
0x2d 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
0x2e 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 2 1 Ncon
0x2f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 2 1 Ncon
0x30 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 2 1 Ncon
0x31 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 2 1 Ncon
0x32 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 4 1 Ncon
0x33 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 4 1 Ncon
0x34 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 4 1 Ncon
0x35 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 4 1 Ncon
0x36 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
0x37 24 dc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
0x38 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
0x39 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
0x3a 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
0x3b 24 dc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
0x3c 24 dc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
0x3d 24 dc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
0x3e 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
0x3f 24 dc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
0x40 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
0x41 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 2 1 Ncon
0x42 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 2 1 Ncon
0x43 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 2 1 Ncon
0x44 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 2 1 Ncon
0x45 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 4 1 Ncon
0x46 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 4 1 Ncon
0x47 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 4 1 Ncon
0x48 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 4 1 NconBocsánat a levél hosszúságáért de 3 napja szenvedek és örülnék ha megoldodna! köszi
Megpbáltam amit mondtál ezesetben ez történt:
Could not stat /home/ryaren/.transgaming/c_drive (No such file or directory), ignoring drive C:
Invalid path ‘c:windows’ for windows directory: does not exist
Perhaps you have not properly edited or created your Wine configuration file.
This is (supposed to be) ‘/home/ryaren/.wine/config’Helyesbítek! X alatt ki akarok lépni konzolba és lefagy az egész!!!! JUJUJJJ
Ha pedig elakarok indítani egy wine-os alkalmazást akkor ezt írja ki:
root:/mnt/disk0-QUANTUM_FIREBALLP_AS40.0-part7/games/half-life# wine hl.exe
wine: ‘/root/.wine/wineserver-localhost/socket’ is not a socketHa pedig elakarok indítani egy wine-os alkalmazást akkor ezt írja ki:
root:/mnt/disk0-QUANTUM_FIREBALLP_AS40.0-part7/games/half-life# wine hl.exe
wine: ‘/root/.wine/wineserver-localhost/socket’ is not a socket -
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