Ryaren2

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  • Hozzászólás: WINEX HOGYAN???? #1902581
    Ryaren2
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      WINE REGISTRY Version 2
      ;; All keys relative to MachineSoftwareWineWineConfig

      ;; If you think it is nescessary to show others your complete config for a
      ;; bug report, filter out empty lines and comments with
      ;; grep -v „^;” ~/.wine/config grep ‘.’
      ;;
      ;; MS-DOS drives configuration
      ;;
      ;; Each section has the following format:
      ;; [Drive X]
      ;; „Path”=”xxx” (Unix path for drive root)
      ;; „Type”=”xxx” (supported types are ‘floppy’, ‘hd’, ‘cdrom’ and ‘network’)
      ;; „Label”=”xxx” (drive label, at most 11 characters)
      ;; „Serial”=”xxx” (serial number, 8 characters hexadecimal number)
      ;; „Filesystem”=”xxx” (supported types are ‘msdos’/’dos’/’fat’, ‘win95’/’vfat’, ‘unix’)
      ;; This is the FS Wine is supposed to emulate on a certain
      ;; directory structure.
      ;; Recommended:
      ;; – „win95” for ext2fs, VFAT and FAT32
      ;; – „msdos” for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
      ;; DON’T use „unix” unless you intend to port programs using Winelib !
      ;; „Device”=”/dev/xx” (only if you want to allow raw device access)
      ;;
      [Drive C]
      „Path” = „${HOME}/.transgaming/c_drive/”
      „Type” = „hd”
      „Label” = „Dos Drive”
      „Filesystem” = „win95”

      [Drive D]
      „Path” = „${HOME}”
      „Type” = „hd”
      „Label” = „My Home”
      „Filesystem” = „win95”

      [Drive E]
      „Path” = „/tmp”
      „Type” = „hd”
      „Label” = „tmp”
      „Filesystem” = „win95”

      [Drive G]
      „Path” = „/”
      „Type” = „hd”
      „Label” = „root”
      „Filesystem” = „win95”

      [wine]
      „Windows” = „c:windows”
      „System” = „c:windowssystem32”
      „Temp” = „e:”
      „Path” = „c:windows;c:windowssystem32”
      „GraphicsDriver” = „ttydrv”
      ; Wine doesn’t pass directory symlinks to Windows programs by default.
      ; Enabling this may crash some programs that do recursive lookups of a whole
      ; subdir tree in case of a symlink pointing back to itself.
      ;”ShowDirSymlinks” = „1”
      „ShellLinker” = „/usr/lib/transgaming/winex/bin/wineshelllink”

      # [wineconf]

      [Version]
      ; This doesn’t work in WineX, but its here for WineHQ compatability.
      ; can be (win95, win98, winme, nt351, nt40, win2k, winxp, win20, win30, win31)
      „Windows” = „win98”
      ; dos version
      ;”DOS” = „6.22”

      [DllDefaults]
      „DefaultLoadOrder” = „native, builtin, so”

      [DllOverrides]
      „commdlg” = „builtin, native”
      „comdlg32” = „builtin, native”
      „ver” = „builtin, native”
      „version” = „builtin, native”
      „shell” = „builtin, native”
      „shell32” = „builtin, native”
      „shfolder” = „builtin, native”
      „shlwapi” = „builtin, native”
      „shdocvw” = „builtin, native”
      „lzexpand” = „builtin, native”
      „lz32” = „builtin, native”
      „comctl32” = „builtin, native”
      „commctrl” = „builtin, native”
      „advapi32” = „builtin, native”
      „crtdll” = „builtin, native”
      „mpr” = „builtin, native”
      „winspool.drv” = „builtin, native”
      „d3d8” = „builtin, native”
      „d3drm” = „builtin, native”
      „ddraw” = „builtin, native”
      „dinput” = „builtin, native”
      „dinput8” = „builtin, native”
      „dmusic” = „builtin, native”
      „dsound” = „builtin, native”
      „opengl32” = „builtin, native”
      „msvcrt” = „native, builtin”
      „rpcrt4” = „native, builtin”
      „msvideo” = „builtin, native”
      „msvfw32” = „builtin, native”
      „mcicda.drv” = „builtin, native”
      „mciseq.drv” = „builtin, native”
      „mciwave.drv” = „builtin, native”
      „mciavi.drv” = „native, builtin”
      „mcianim.drv” = „native, builtin”
      „msacm.drv” = „builtin, native”
      „msacm” = „builtin, native”
      „msacm32” = „builtin, native”
      „midimap.drv” = „builtin, native”

      [x11drv]
      ; Number of colors to allocate from the system palette
      „AllocSystemColors” = „100”
      ; Number of colors to copy from the default palette
      „CopyDefaultColors” = „0”
      ; Use a private color map
      „PrivateColorMap” = „N”
      ; Favor correctness over speed in some graphics operations
      „PerfectGraphics” = „N”
      ; Color depth to use on multi-depth screens
      ;;”ScreenDepth” = „16”
      ; Name of X11 display to use
      ;;”Display” = „:0.0”
      ; Allow the window manager to manage created windows
      „Managed” = „Y”
      ; Use a desktop window of 640×480 for Wine
      ;”Desktop” = „800×600”
      ; Use XFree86 DGA extension if present
      ; (make sure /dev/mem is accessible by you !)
      „UseDGA” = „N”
      ; Use XShm extension if present
      „UseXShm” = „Y”
      ; Enable DirectX mouse grab
      „DXGrab” = „Y”
      ; Use XVidMode extension if present
      „UseXVidMode” = „Y”
      ; Create the desktop window with a double-buffered visual
      ; (useful to play OpenGL games)
      „DesktopDoubleBuffered” = „Y”
      ; Code page used for captions in managed mode
      ; 0 means default ANSI code page (CP_ACP == 0)
      „TextCP” = „0”
      ; Use this if you have more than one port for video on your setup
      ; (Wine uses for now the first ‘input image’ it finds).
      ;; „XVideoPort” = „43”
      ; Use this to make your X server execute all commands
      ; sequentially rather than buffering commands. Will make
      ; everything really SLOW but can be nice for debugging.
      ;; „Synchronous” = „Y”

      [fonts]
      ;Read documentation/fonts before adding aliases
      „Resolution” = „96”
      „Default” = „-adobe-times-„

      [FontPatterns]
      „Pattern0” = „-adobe-times*”
      „Pattern1” = „-adobe-helvetica*”
      „Pattern2” = „-adobe-courier*”
      „Pattern3” = „-misc-fixed*”

      [serialports]
      „Com1” = „/dev/ttyS0”
      „Com2” = „/dev/ttyS1”
      „Com3” = „/dev/ttyS2”
      „Com4” = „/dev/modem”

      [parallelports]
      „Lpt1” = „/dev/lp0”

      [spooler]
      „LPT1:” = „lpr”
      „LPT2:” = „gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -„
      „LPT3:” = „/dev/lp3”

      [ports]
      ;”read” = „0x779,0x379,0x280-0x2a0”
      ; „write” = „0x779,0x379,0x280-0x2a0”

      [spy]
      „Exclude” = „WM_SIZE;WM_TIMER;”

      [registry]
      ;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
      ;Defaults are read all, write to Home
      ; Global registries (stored in /etc)
      „LoadGlobalRegistryFiles” = „n”
      ; Home registries (stored in ~user/.wine/)
      „LoadHomeRegistryFiles” = „Y”
      ; Load Windows registries from the Windows directory
      „LoadWindowsRegistryFiles” = „n”
      ; TRY to write all changes to home registries
      „WritetoHomeRegistryFiles” = „Y”
      ; Registry periodic save timeout in seconds
      ; „PeriodicSave” = „600”
      ; Save only modified keys
      „SaveOnlyUpdatedKeys” = „Y”

      [Tweak.Layout]
      ;; supported styles are ‘Win31′(default), ‘Win95’, ‘Win98’
      „WineLook” = „Win98”

      [Console]
      „Drivers” = „xterm”
      ;”Drivers” = „tty”
      „XtermProg” = „konsole”
      ;”InitialRows” = „25”
      ;”InitialColumns” = „80”
      ;”TerminalType” = „nxterm”

      [Clipboard]
      „ClearAllSelections” = „0”
      „PersistentSelection” = „1”

      ; List of all directories directly contain .AFM files
      [afmdirs]
      ;”1″ = „/usr/share/ghostscript/fonts”
      ;”2″ = „/usr/share/a2ps/afm”
      ;”3″ = „/usr/share/enscript”
      ;”4″ = „/usr/X11R6/lib/X11/fonts/Type1”

      [WinMM]
      „Drivers” = „wineoss.drv”
      „WaveMapper” = „msacm.drv”
      „MidiMapper” = „midimap.drv”

      [wineoss]
      „UseMMap” = „Y”
      „FullDuplex” = „N”

      ;; sample AppDefaults entries
      ;[AppDefaultsiexplore.exeDllOverrides]
      ;”shlwapi” = „native”
      ;”rpcrt4″ = „native”
      ;”ole32″ = „native”
      ;”shdocvw” = „native”
      ;”wininet” = „native”
      ;”shfolder” = „native”
      ;”shell32″ = „native”
      ;”shell” = „native”
      ;”comctl32″ = „native”
      ;
      ;[AppDefaultssetup.exex11drv]
      ;”Desktop” = „800×600”

      # [/wineconf]

      az xfree86 a tervezõi verzió mivel az kell a winex-hez
      a legújabb winex mivel cvs-rõl van
      és végül a glx info:

      name of display: :0.0
      display: :0 screen: 0
      direct rendering: Yes
      server glx vendor string: NVIDIA Corporation
      server glx version string: 1.3
      server glx extensions:
      GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
      GLX_SGIX_pbuffer, GLX_ARB_multisample
      client glx vendor string: NVIDIA Corporation
      client glx version string: 1.3
      client glx extensions:
      GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
      GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
      GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig,
      GLX_SGIX_pbuffer, GLX_NV_float_buffer
      GLX extensions:
      GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
      GLX_SGIX_pbuffer, GLX_ARB_multisample, GLX_ARB_get_proc_address
      OpenGL vendor string: NVIDIA Corporation
      OpenGL renderer string: GeForce4 Ti 4200/PCI/SSE
      OpenGL version string: 1.4.0 NVIDIA 43.49
      OpenGL extensions:
      GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multisample,
      GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_shadow,
      GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
      GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
      GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
      GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
      GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos,
      GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
      GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
      GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
      GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
      GL_EXT_rescale_normal, GL_EXT_secondary_color,
      GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
      GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D,
      GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
      GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
      GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
      GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
      GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
      GL_HP_occlusion_test, GL_IBM_texture_mirrored_repeat,
      GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,
      GL_NV_depth_clamp, GL_NV_fence, GL_NV_fog_distance,
      GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
      GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
      GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_register_combiners2,
      GL_NV_texgen_reflection, GL_NV_texture_compression_vtc,
      GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texture_shader,
      GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_vertex_array_range,
      GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
      GL_NVX_ycrcb, GL_SGIS_generate_mipmap, GL_SGIS_multitexture,
      GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow
      glu version: 1.3
      glu extensions:
      GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

      visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
      id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat


      0x21 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
      0x22 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
      0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
      0x24 24 tc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
      0x25 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
      0x26 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
      0x27 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
      0x28 24 tc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
      0x29 24 tc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
      0x2a 24 tc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
      0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
      0x2c 24 tc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
      0x2d 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
      0x2e 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 2 1 Ncon
      0x2f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 2 1 Ncon
      0x30 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 2 1 Ncon
      0x31 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 2 1 Ncon
      0x32 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 4 1 Ncon
      0x33 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 4 1 Ncon
      0x34 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 4 1 Ncon
      0x35 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 4 1 Ncon
      0x36 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
      0x37 24 dc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
      0x38 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
      0x39 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
      0x3a 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
      0x3b 24 dc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
      0x3c 24 dc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
      0x3d 24 dc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
      0x3e 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
      0x3f 24 dc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
      0x40 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
      0x41 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 2 1 Ncon
      0x42 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 2 1 Ncon
      0x43 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 2 1 Ncon
      0x44 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 2 1 Ncon
      0x45 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 4 1 Ncon
      0x46 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 4 1 Ncon
      0x47 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 4 1 Ncon
      0x48 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 4 1 Ncon

      Bocsánat a levél hosszúságáért de 3 napja szenvedek és örülnék ha megoldodna! köszi

      Hozzászólás: WINEX HOGYAN???? #1902579
      Ryaren2
      Felhasználó

        Megpbáltam amit mondtál ezesetben ez történt:

        Could not stat /home/ryaren/.transgaming/c_drive (No such file or directory), ignoring drive C:
        Invalid path ‘c:windows’ for windows directory: does not exist
        Perhaps you have not properly edited or created your Wine configuration file.
        This is (supposed to be) ‘/home/ryaren/.wine/config’

        Hozzászólás: X-en kívül nem megy a konzol!!!!!! #1902586
        Ryaren2
        Felhasználó

          Helyesbítek! X alatt ki akarok lépni konzolba és lefagy az egész!!!! JUJUJJJ

          Hozzászólás: WINEX HOGYAN???? #1902575
          Ryaren2
          Felhasználó

            Ha pedig elakarok indítani egy wine-os alkalmazást akkor ezt írja ki:

            root:/mnt/disk0-QUANTUM_FIREBALLP_AS40.0-part7/games/half-life# wine hl.exe
            wine: ‘/root/.wine/wineserver-localhost/socket’ is not a socket

            Hozzászólás: WINEX HOGYAN???? #1902574
            Ryaren2
            Felhasználó

              Ha pedig elakarok indítani egy wine-os alkalmazást akkor ezt írja ki:

              root:/mnt/disk0-QUANTUM_FIREBALLP_AS40.0-part7/games/half-life# wine hl.exe
              wine: ‘/root/.wine/wineserver-localhost/socket’ is not a socket

            5 bejegyzés megtekintése - 31-35 / 35